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Title Rating Views Author Added
Making a great video game Part 1
 
 3.6
7011 highlyflammable 20th Jul 06
Making a great video game Part 2
 
 3.2
5826 highlyflammable 21st Jul 06
Making a great video game Part 3
 
 3
5265 highlyflammable 24th Jul 06
Making a great video game Part 4
 
 3
5069 highlyflammable 26th Jul 06
Making a great video game Part 5
 
 2
5035 highlyflammable 27th Jul 06
Making a great video game Part 6
 
 2.2
6563 highlyflammable 28th Jul 06
Developing a Dev Team
How to wisely develop a software development team.
 
 
5527 s-m-r 19th Aug 10
How to Click & Drag Objects with the Mouse
 
 1.35
7736 s-m-r 1st Dec 08
TDC Collaborations Experiment
Development of games along with other TDC members.
 
 
5506 s-m-r 9th Mar 11
How to Host a Compo
Ever want to host a competition here at TDC? Read this.
 
 
9577 s-m-r 28th Jun 13
How Spread Value Works
 
 4.3
20869 DeadmanDines 2nd Jul 07
NTFS File Masking
 
 3.25
5529 DeadmanDines 20th Jun 05
Securing your INI files
 
 
6415 DeadmanDines 22nd Jan 03
Avoid Zip-related screw-ups
 
 
4473 DeadmanDines 21st Oct 05
Bézier Curves for Dummies
 
 4.2
30185 DeadmanDines 9th Aug 07
Anyone Can Animate
 
 4.45
38969 DeadmanDines 23rd Oct 07
Artificial Intelligence: Last-Known-Pursuit method
 
 3.9
8801 DeadmanDines 6th Feb 06
Range Comparisons in Strings
 
 3.9
5899 DeadmanDines 10th Jan 08
Threaded Memories -- Coding Theory
 
 3.65
5493 DeadmanDines 31st Jan 05
Complicated Simplicity
 
 
4785 DeadmanDines 23rd Jun 06
Handling Multiple Objects
 
 4.15
7043 DeadmanDines 9th Jan 09
Those who can teach... and this is how!
 
 
5499 DeadmanDines 18th May 03
MMF Built-in Movement Formulae
 
 
5082 DeadmanDines 16th Dec 03
'Array' of hope for Array lookups...
 
 
5274 DeadmanDines 30th May 03
Addiction Elements - Geoff Howland
 
 2.65
7513 DeadmanDines 1st Sep 06
Making a Pretty Game
 
 4.15
16144 DeadmanDines 25th Nov 06
Cool button effects
 
 1.5
5175 DeadmanDines 12th Jan 04
Special FX: Drawing Muzzleflashes
 
 3.6
7328 DeadmanDines 30th Dec 06
Simple use of String parser 2, useing 1 ini to save many values/strings
 
 
4164 craig miriad 24th Apr 06
In-game cutscenes- The Phantom Zone method
 
 4
6230 Del Duio 17th Nov 07
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